Type of Spell: Lifeforce Magic
Spell Power Ranking: D
Description: The user channels their lifeforce into a hand causing it to glow, when they touch a wounded person the lifeforce will be charged into the person in order to heal the wound; with the more lifeforce used the better the effect.
Lifeforce Cost: Various Years
Limitations/Side Effects:
-Can only heal wounds on others.
Cooldown: 10 turns
Requirements: None
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